

Meanwhile, Strength will be your primary damage attribute that boosts your damage output.

Vigor will provide you a large health pool to survive bad situations. You will want to spend your stats on the following:

This set will last you for at least 15 hours and has no direct competition in the weight range. Lastly, you are provided Knight Armor, which is one of the best armor sets in the game with a solid balance of physical defense, magic mitigation, and medium weight requirements. This shield is one of the best in the entire game, and other starting classes have to wait until more than six hours into the experience to get their hands on anything remotely competitive. The Knight also comes with a Knight Shield, which has 100% damage mitigation on block and is modest in weight. In other words, don’t bother upgrading it.ĪLSO READ: 10 Fun Build Ideas For DS3’s Coolest Weapons This weapon is outclassed in the long run, but will serve you well during the early portions of the game until you get your hands on some superior weaponry. It also transitions well between being held in one-hand or two-hands. Starting EquipmentĬhoosing the Knight will provide you with a Long Sword, which is a weapon that has preferable attack animations, and can be upgraded to deal high damage. Just be sure to swap your Long Sword to two-handed when you won’t be blocking to ensure that you’d delivering the most damage output possible. The Knight’s weight is medium-heavy, allowing for a roll that is more than necessary for boss battles.

Despite the large shield and heavy armor, you can also roll effectively. Its shield will allow you to absorb hard blows from enemies as you read their patterns, and eat up arrows thrown your way. The Knight is also extremely versatile in terms of how it handles situations. Your low volume of Intelligence, Faith, and Luck will make sure that you don’t have any points wasted in magic-oriented play and item discovery unless you personally decide to. The Knight’s starting stats allow for a safe room for error, providing a high health pool and damage mitigation that will prevent you from getting one-hit KO’d by large foes and special attacks. The Knight doesn’t suffer from these potentially frustrating shortcomings. Magic-focused classes are at a big disadvantage for the majority of the game due to poor Intelligence and Faith scaling, while the other melee starting classes begin with less-than-preferable equipment. This will start you out with a good balance of melee-oriented stats. Begin by choosing the Knight as your starting class.
